Timefather
Development

Roadmap

Four stages. This page says which one the game is in and what each one adds. It does not give dates.

The four rings of development

Timefather development roadmap — four concentric rings from proof of concept to open-world launch
  1. I In progress

    Prototype

    online playtests


    Online playtests with five classes: Warrior, Mage, Ranger, Paladin and Priest. The prototype ends when the combat rules are settled, all five kits and their combinations are done, and the core loop is fun.

  2. II Next

    Alpha

    larger tests


    More of the world around the same five classes. The exact Alpha scope is still being planned.

  3. III Later

    Beta

    open testing


    Warlock, Druid and Tracker join, bringing the roster to eight.

  4. IV Later

    Launch

    release on Steam


    The full game on Steam, with parties of five.

Stages, not dates.

About dates

“Stages, not dates.”

— Development

The roadmap says which stage the game is in. It does not give months, because a solo project cannot promise them honestly.

When a stage closes, the devlog says so.

Follow along

Follow development.

The devlog covers each update. Playtest invitations go out through the newsletter.